Need for Speed: Shift: Review

On Need for Speed Often glance with reproach. Say, it’s already a grandfather, and everything is silent for him: it puts on colorful T -shirts and rushes with hooting along the night streets, then tries on its chubby body tight costumes of a professional racer. But not so long ago, funny festivities came to – a ruthless Kondrat appeared on the holiday of life and arranged twice NFS Cardon attack: bam! – and mediocre Prostreet;Once again – and hopelessly boring Undercover. Poor fellow Need for Speed I was lying in delirium for a long time and spat in excited fans. Then the prudent EA Games, The guardian of the old man decided to give the grandfather to rehabilitation Slightly Mad Studios. And then the “extract” took place. Is it ready NFS to new accomplishments or barely breathes without an apparatus of artificial life support?

“Catch up or not catch up with?”

Another rebirth NFS got the name Shift. Because behind the shoulders Slightly Mad Studios Lying hardcore simulators GTR 2 and GT Legends, Need for Speed They decided to dress up in a professional racer costume again. But if Prostreet was only pretended to be serious, now everything should be as believable as possible. One can only hope that the developers managed to protect their brainchild from a simplifying sword, which the eminent publisher waves to the right and left Electronic Arts. Well, well ..

Shift immediately makes it clear: he is a other field of the berry. I remember, and on relatively legal routes Prostreet hung out of street races. Now the situation is different: they do not even meet us with bread and salt, but dry “we have a machine for a trial race-do not let you down”. After that, they will not ride at all on a four -wheeled rocket, as it was before, but on the most stunted car. At the end of the test drive, the computer will choose the optimal level of skill of rivals and recommend the corresponding player skills model of car control. Fortunately, you can steal with the settings yourself: the sense of trial races in races is slightly larger than from a keychain on the rear -view mirror in Dedushkin Zaporozhets.

Behind the useless test drive is followed by the choice of a car: Shift Record 80 copies for a series. Black half -breeds from the lower racing echelons, and handsome Blue blood (Koenigsegg, Lotus Elise and the Company) will visit our garage. Unfortunately, EA Games I cut the wings noticeably Slightly Mad, and, in comparison with previous projects Sm, Model management model “Oppended”. Most sportsmen differ only in speed and, accordingly, maneuverability. And for the health of your favorite “Konika” you should not be afraid even at the maximum level of complexity.

Firstly, a realistic damage system went under the knife. Break the car is extremely difficult. In a collision, the opponent and I are not scattered, broken, in different directions – we just am a friendly one and go further. Maybe it is for the better, because this allows you to engage in a power struggle almost with impunity, but why did the developers not bother to screw at least a worked out “decorative” part of the breakdowns – it is incomprehensible. No one canceled the specific pleasure of contemplation. The internal breakdown of the car manifests itself only after a couple of dozens of clashes, and then – the car only leads a little aside to the straight line, no more.

Secondly, managing this same “Konik” is quite simple at any level of complexity. If in the notorious Grid, each turn was another peak that needs to be conquered in Shift It is only required to release gas in time, slightly slow down … and voila! The turn is passed. In a word, according to this indicator, the project Slightly Mad also lags behind Grid for a couple of steps. True, it is worth admitting that the feeling of high speed in the new NFS, As always, it is transmitted perfectly: trees, pillars, houses, picture along the edges of the screen are lubricated by a company recipe Need for Speed, acquaintance with Underground. The main thing is, despite the simple control, you can feel like a real racer (good view from the cabin is gorgeous and even furnished the best simulators). Pressed a couple of buttons and – you see like a turn flew!

Prostreet v.9000

Career mode has changed dramatically. Now it is more reminiscent of the same Grid: we go through several stages of the tournament, participate for a fee in additional races, buy new cars. Tuning, the way he was before, ordered to live long, which is somewhat disappointed. Still, a little street rack would not hurt the game. But the developers developed the idea with increasing the driver’s skills. If in Undercover glasses were accrued by the principle of … and Schumacher He knows him by what principle they were accrued. Now valuable bonuses are earned for the style of behavior on the highway https://cataprint.it/content/pgs/massimizzare-le-tue-vincite-una-guida-ai-bonus-di-rabona-casino.html. The most warlike and hard drivers will receive buns for aggressiveness, and lovers of perfect starts and jewelry overtaking – for accuracy. With each level, we are given new spare parts for the car and invitations to additional races.

However, the career regime turned out to be quite crumpled, despite many interesting, really existing tracks and relatively triumphal return of drift. It is much more fun to ride with friends in multiplayer races. The magic of the multiplayer regime over so many years of its existence enveloped almost all interesting projects. In the multiplayer Shift there are no defective regimes or anything else unusual. To drive with friends instead of computer rivals simply fun.

To prevent you from enjoying a race with friends, perhaps the demanding graphics. Undoubtedly, at the moment the picture Shift can be called the most realistic, but Grid loses to her not so much. Moreover, where NFS: S Slows, project Codemasters I squeezed everything out of iron. In addition, many owners of Radeon video cards were unpleasantly surprised by the unjustified “brakes” who promised to correct the patch.

A little disappointed and the soundtrack. Let this be not a comprehensive bad taste from Undercover, but does not fit into the atmosphere of the game. Not even a good composition of the domestic group Tokio does not save. Fortunately, unsuccessfully selected music is unlikely to ruin the pleasure, especially since in the more or less serious races it can be disabled. Plus everything, listening to the most plausible roar of motors and other sounds during races is a pleasure.

Shift – The game is controversial. No, it is not at all bad, such as Undercover. Rather, a new project in the series Need for Speed Again, fans will break into several camps: some will complain about the lost spirit of the series and partly will be right, others will not appreciate the step towards realism, the others, on the contrary, will complain about arcativity, even in comparison with the Race Driver: Grids quite friendly to the user. It’s easier, however, not to take on the bayonets of the restart of the series that was necessary and turned out to be successful, and just have fun.

Pros: interesting races;No less interesting multiplayer;large selection of cars;gorgeous graphics;The best view from the cabin;drift again in the ranks;Different driving manners are encouraged by additional details and races.
Cons: weak system of car damage;in some places too simple driving;Sludge soundtrack.

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